Fallout 5 being set outside the United States "could be amazing," former Skyrim lead says
In a recent interview with Insider Gaming, Bruce Nesmith—who contributed to Fallout 3 and 4, led Skyrim’s design, and oversaw the Oblivion Remaster—argued that the franchise’s next installment would benefit from an overseas setting. He points out that past entries have mined distinct American locales—Las Vegas, Washington DC, Boston—and suggests that iconic foreign cities or rugged regions could provide fresh visual language and narrative tension. Nesmith’s comments arrive while Bethesda has offered no concrete release window for Fallout 5, but the studio’s internal roadmap confirms the title is still in development. Todd Howard, Bethesda’s long‑time public face, has repeatedly hinted that the series will stay within North America, yet Nesmith’s remarks inject a counter‑point that the creative team is at least entertaining the idea.
The notion of taking Fallout abroad aligns with a broader industry pattern of franchises seeking geographic diversification to stave off franchise fatigue. Competitors such as CD Projekt Red (Cyberpunk 2077’s expansion into Night City’s global influences) and Ubisoft (the “Far Cry” series hopping continents each iteration) have leveraged new settings to rejuvenate gameplay loops and attract fresh audiences. Moreover, Bethesda’s own portfolio shows a willingness to experiment: the upcoming Starfield will explore a sci‑fi universe far removed from the post‑nuclear wasteland aesthetic. A non‑American Fallout could similarly revitalize the series by forcing designers to reinterpret the series’ hallmark Americana—vault culture, retro‑futuristic signage—through a foreign cultural lens, potentially yielding novel humor and world‑building opportunities.
What to watch next is whether Bethesda’s leadership will formally green‑light an overseas setting in the next development milestone. A shift would likely manifest in concept art releases, location scouting partnerships, or licensing deals with regional talent pools. Conversely, if Howard’s stance holds, the discussion may remain speculative, serving more as fan‑service than a concrete design direction. The risk lies in alienating the core fanbase that identifies Fallout with American post‑Cold War mythos, while the reward could be a refreshed narrative canvas that expands the series’ cultural relevance.
Key Takeaways
Bruce Nesmith, a veteran of Fallout 3/4 and Skyrim, publicly advocates for a non‑U.S. Fallout 5 setting.
He highlights cities like London and Paris, as well as remote regions such as the Scottish Highlands, as potential post‑apocalyptic stages.
Todd Howard’s previous statements suggest Bethesda may keep the series North American, creating internal tension over the franchise’s geographic future.
A move abroad would align Bethesda with industry trends of setting sequels in new locales to reinvigorate long‑running IPs.
About the Source
This analysis is based on reporting by GamesRadar. Here is a short excerpt for context:
Bethesda should head to Europe or elsewhereRead the original at GamesRadar